-Basta-

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Basta, level 11
Warforged, Warlock, Warforged Juggernaut
Build: Scourge Warlock
Eldritch Strike: Eldritch Strike Constitution
Eldritch Pact: Infernal Pact
Birth – Among Another Race: Among Another Race (Gnome)
Background: Zilargo, Prophecy Sage, Cannith Warforged, Birth – Among Another Race, Incomplete Creation, Pivotal Event – You Die (+2 to Arcana)

FINAL ABILITY SCORES
Str 15, Con 21, Dex 11, Int 21, Wis 12, Cha 14.

STARTING ABILITY SCORES
Str 14, Con 16, Dex 10, Int 16, Wis 11, Cha 13.

AC: 25 Fort: 22 Reflex: 23 Will: 21
HP: 83 Surges: 11 Surge Value: 20

TRAINED SKILLS
Religion +15, Insight +11, Arcana +17, History +15

UNTRAINED SKILLS
Acrobatics +4, Bluff +7, Diplomacy +7, Dungeoneering +6, Endurance +11, Heal +6, Intimidate +9, Nature +6, Perception +6, Stealth +4, Streetwise +7, Thievery +4, Athletics +6

FEATS
Level 1: Bloodied Boon (retrained to Prime Punisher at Level 11)
Level 2: Armor Proficiency: Hide
Level 4: Weapon Proficiency (Mordenkrad)
Level 6: White Lotus Dueling Expertise
Level 8: White Lotus Riposte
Level 10: Primed Curse
Level 11: White Lotus Master Riposte

POWERS
Eldritch Blast: Eldritch Strike
Infernal Pact: Hellish Rebuke
Warlock encounter 1: Chains of Levistus
Warlock daily 1: Flames of Phlegethos
Warlock utility 2: Arcane Mutterings
Warlock encounter 3: Fiery Bolt
Warlock daily 5: Hellsworn Blessing
Warlock utility 6: Empathic Read
Warlock encounter 7: Howl of Doom
Warlock daily 9: Ooze Incarnate
Warlock utility 10: Shadow Armor

ITEMS
Adventurer’s Kit, Marauder’s Hide Armor +2, Avalanche Hammer Mordenkrad +1, Warlock’s Bracers (paragon tier), Rod of Obliterating Wrath +2, Reading Spectacles, Bag of Holding (heroic tier), Writing Case, Alchemy Case, Belt Pouch (empty), Residuum (Any) (3800), Poisoner’s Kit, Footpads, Fine Clothing, Distillation Kit, Badge of the Berserker +2, Gloves of Eldritch Admixture (heroic tier)
FORMULAS
Alchemist’s Acid, Lockburst Chalk, Giggle Gas
== Copy to Clipboard and Press the Import Button on the Summary Tab ==

As it stands, I am 808.9 GP short on acquiring the bolded items. Since we haven’t been paid by what’s her face, I’m assuming that can cover some of the cost, while some of the 3800 residuum can cover the rest. Let me know what your ruling on the items I want (bolded) is.

Bio:

Basta is a Gnome Warlock in a Warforged body.. While acting as a Sub-Scribe in House Sivis at the Library of Korranberg, Elrick was instructed to transcribe an scroll of prophecy. Normally, such an event would not occur, but due to recent shuffling of workload, Elrick was reassigned above his station.

While transcribing the text, Elrick encountered a passage describing a separate, much darker prophecy; one which described scenes of great destruction. The destruction of a nation very similar to his own.

Finally! A development of such keen interest had not yet presented itself to Elrick in the Library of Korranberg. He hurriedly ran into the stacks, and began a whirlwind of investigation into ancient nations of Khorvaire; descriptions of cities, countrysides, rivers and mountains.

He quickly completed his investigation, and presented a report to his superior acolyte of House Sivis. Unfortunately, he was in a position of probation in House Sivis, and was severely reprimanded for performing an independent investigation and meddling in ancient prophecy. Records of his investigation and membership in House Sivis were expurgated from record; a great dishonor for what is effectively a cult of scholars.

However, prior to his expulsion from the library, his investigations led him to a description of ancient Zilargo – a description which matched that in his scroll of prophecy. Given the nature of this information, as well as his status with House Sivis, he decided to investigate the prophecy independently of House Sivis and The Trust.

In the course of his adventure to find the Tome, he traveled across Khorvaire, eventually investigated various other sources which led him to Tandan in Copper Vale. There, while conversing with Tandan, he learned much about Gaul’s book of prophecy. He also learned that a fate would face Zilargo and Khorvaire if not stopped by someone. A fate which he, Elrick would stop.

The next morning, while preparing to leave Copper Vale, Tandan bade farewell to Elrick. Before Elrick opened the door to set out on the trail after Gaul, a mottled group of mercenaries, bearing a sigil unknown to Elrick broke through the door, stabbed Elrick through the chest, and attempted to corner a stunned yet confident Tandan. The events which followed did not follow any narrative which Elrick would have written himself. A glass vial was flung lightning quick at the first mercenary who peered into the study. Flames, deathly chills, and crackling lightning erupted through the house in turns. When the smoke and frost had cleared, Elrick arose to find a group of charred, brittle bodies piled near the door, with a hand clutching at the handle to the closed front door.

In his final moments of gnomish consciousness, Elrick saw the dimming figure of Tandan peer out from his study with a vial at the ready, followed by grasping hands dragging his limp body towards the creation forge.

He was later told that his soul had been inscribed into the living metal of a dead, relic warforged. A ritual was performed by Tandan not only to save his life, but, if at all possible, to derail the prophecy.

Elrick has adopted the name of his Warforged husk’s maker, Basta: an effort both to assume a new identity, and to abandon the frailties of his old form. He now sets out in search of Gaul and the Tome; and he will sacrifice anything to reach his goal.
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Update 1: Basta’s Plight

My character’s soul was bound to a warforged husk by Tandan, a massively talented man with a greater mark of making. Presumably a Cyran from House Cannith, Tandan took refuge in Copper Vale after the day of Mourning. But even his talent was not enough to permanently bind Elrick the Gnome’s soul to his Warforged body.

Several weeks after his soul was bound, Basta began to feel listless, his body and soul no longer felt like one and the same. Over time, his symptoms began to progressively worsen. He began to have recurrent out-of-body experiences, as if his soul was being wrenched apart from his body. Tandan’s magics which bound Basta’s soul to his body were unraveling; and perhaps his soul was even being forced out by the dead spirit of the old, primitive warforged.

While journeying, Basta was forced to stop in the city of Rekkenmark. It was here that Basta’s symptoms approached the unbearable. While attempting to study his problem at the Academy, He found himself only barely able to retain control of his body. With great force of will, he forced himself to rationally analyze his predicament. His motions felt drunken and disjointed, his vision vacillated from clouded to crystalline focus. In his fear, Basta began to pray fervently and indiscriminately to the gods. He offered his servitude and undying dedication to any deity or entity which could protect his soul from being torn apart from his body.

Near the end of his prayers, Basta finally began to feel at ease. He felt his soul had once again taken firm control of his body. This sensation was followed by a sudden upwelling of tainted, insidious magical potential. With his salvation came a rising terror: he tried to come to grips with the terrible power and responsibility this unknown god had forced on him. He had only asked to be saved, not to be a vessel for vile, destructive magic! He knew it was too late to turn back, but he had to try.

In his crushing despair, Basta ran to the temple district; hoping to petition a merciful god. Luckily, the temple of Dol Arrah, god of Justice, Glory, and Good remained open. As Basta approached the front gates, a feeling of deep foreboding overcame him.

Upon entering the foyer, a sensation of great resistance overcame Basta. It was as if Elrick was walking into a gale; and yet the warforged trudged on. As he began to approach the altar, two priests locked eyes on the warforged. Their mouths stood agape, brows knotted in anger. The larger priest stepped forward and bellowed furiously: “Leave here, Betrayer!”. As he did this, a booming wave of divine magics began to tear Elrick from his body.

The warforged, removed from his willful control, began to twitch and spasm. Suddenly, the rusted body jerked up onto four limbs like a rabid dog, sprinted at the priest, and tackled him to the ground. It wrenched the long scepter from the priest’s limp hand and charged at the second priest. The last thing the second priest saw before the scepter crushed his skull were the crazed warforged eyes, filled with an insane, incomprehensible bloodlust.

When the crazed warforged left the church to chase fleeing petitioners, Elrick’s soul was suddenly rammed back into the body. Utterly confused and afraid, Basta could clearly sense the burbling glee of the reawakened, childlike murderer who owned the body he had stolen. Thus began Elrick’s perpetual fight for control and sanity.

As he fled the city with dogs and soldiers in his wake, Basta reflected: He had been betrayed by his god, betrayed by his body, and betrayed by himself. He had to admit: It was a hell of a joke.

-Basta-

Dragon's Last Flight The_GM_Tim JamesEwert